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Are we on for tonight? (March 8)
Posted: Wed Mar 08, 2006 10:57 am
by lindalas
...nuf said...
Posted: Wed Mar 08, 2006 1:13 pm
by Miguel
same question here!
Mig
Posted: Wed Mar 08, 2006 1:25 pm
by Venture
Last I heard we are, but here's hoping Bedeo sees this and pops his head in here. A couple of days ago he and I messaged about him sending me a copy of the module so I could load it on the server.
Posted: Wed Mar 08, 2006 1:58 pm
by Bedeo
Yeap I'm definetly still on, will have the module to you in the next couple of hours, V. Due to me not being entirely familiar with the toolset, I didn't realise that you couldn't add additional content to the pallet and have it available in saved games! grrr (though if anyone knows of a way to do this, let me know). So, am rebuilding the encounters and mobs and treasure right now.
Bede
...
Posted: Wed Mar 08, 2006 3:53 pm
by TymeSage
...well you can modify the module to a certain extent with the DMclient. so you can savegame away without any probs.
or you decide to work without savegames and you can modify it completely with the toolset whenever you want. both is possible to make a campaign with.
Posted: Wed Mar 08, 2006 4:09 pm
by Tunari
Bedeo wrote: will have the module to you in the next couple of hours, V.
Isn't V probably at work? He needs to unpack the mod and get it set up on his server? He gonna have time to do that?
If it looks like we aren't gonna have the game take place, please post here in the next couple hours. Was going to skip out on a meeting tonight, but I don't want to leave, skip the meeting, go home, and then see that we aren't playing.
thanks = )
Tunari
Posted: Wed Mar 08, 2006 4:16 pm
by Venture
I'm at work, but should be home around an hour to an hour and a half before game time (I'm EST). It will only take a few minutes to download the mod onto the server and set it up, so as long as I get it a bit before game time, we'll be OK.
Posted: Wed Mar 08, 2006 4:18 pm
by TymeSage
all V. has to do is copy the module into the module-folder of his server and start the server. a matter of 2 minutes.

Posted: Wed Mar 08, 2006 7:19 pm
by TymeSage
oh, I have to be afk for about half an hour during the session (after 45 mins).
just for you all to know...